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Three.js11

Three.js-collision and bullet engine, ammo -part5 Three.js - 충돌처리(collision, bullet engine) - part5 As the last part of the conflict handling, let's look at how to handle some additional events in the event of a crash. The java wrapper handles contact related to it by redefining each motion state. However, ammo.js is not supported so far, and the function provided on the homepage is difficult to handle the contact function. That's why there's a.. 2019. 11. 5.
Three.js-collision and bullet engine, ammo -part4 Three.js - 충돌처리(collision, bullet engine) - part4 https://xoppa.github.io/blog/using-the-libgdx-3d-physics-bullet-wrapper-part1/ Using the libGDX 3D physics Bullet wrapper - part1 | blog.xoppa.com Many 3D games require some sort of collision detection between 3D objects. Sometimes it's possible to do this with some basic math and bounding boxes and... xoppa.github.io If you have seen the above, .. 2019. 10. 22.
Three.js-collision, bullet engine, ammo -part3 Three.js - 충돌처리(collision, bullet engine) - part3 Continues from the previous chapter. 이전 장에서 이어집니다. ======================================================================== Before we go in, let's make a new definition. 들어가기 앞서서 하나 정의를 새로 하겠습니다. This adds batch conversion of Vector3 and Quaternion variables to the set function. There are no such functions in three.js at this time. This way, you .. 2019. 10. 22.
Three.js-collision, bullet engine, ammo -part2 Three.js - 충돌처리(collision, bullet engine) - part2 It's too big for me to explain all of the bullet engines, and my skills are not that good. Instead, LibGdx introduced a very good reference to the bullet engine wrapper in the previous chapter. If you don't know LibGdx, don't be too shy and have fun reading. If you come to the level of the program anyway, there is no easy content. 불릿 엔진의 모든 설명을 하.. 2019. 10. 22.
Three.js-collision and bullet engine, ammo -part1 Three.js - 충돌처리(collision, bullet engine) - part1 The bullet engine is known a lot as the c ++ physics engine. It's a fairly well known engine and there's a wrapper around java, and there's also a porting of this engine to javascript. Ammo.js. bullet engine은 c++ 물리 엔진으로 많이 알려졌습니다. 꽤나 많이 알려진 엔진이고 java로의 wrapper도 존재하는데, 이 엔진을 javascript로 porting한것도 존재합니다. 바로 ammo.js 입니다. https://github.com/kripken.. 2019. 10. 15.
Three.js - Animation system As I said before, I used the old three.js library and the recent implementation was unfamiliar to me. Let's look at the contents of the three.js doc and implement it together. The following is a translation of threejs.org's animation system. 이전에 얘기했듯이 구형 three.js 라이브러리를 쓰다보니 최근 구현은 저조차도 생소하더군요. three.js doc의 내용을 보면서 같이 구현을 해봅시다. 다음은 threejs.org의 에니메이션 시스템을 번역한 내용입니다. Animation system Overview Wi.. 2019. 10. 15.